> _This isn’t very accurate at 1,000 mps. > _Taking the previous example that gave D560 a value of 37.8%, and using the simplified formula with ME + SE = 4.8:_ i.e When non tax collection spells take a small percentage of total mana produced.
#Wow ascension mana regen upgrade#
The simplified formula is most accurate when mana regeneration is high and tc rate is about the same with or without the upgrade being considered. _The first 4 (Angel heritage and other trophy upgrades) can be condensed to one multiplier of 1.20755._ Titan: Floor(Stone Pillars/200)% increase to mana regeneration from Druid Challenge 2 Balanced Current. Faceless: A150 would have to factor in Faceless (3,1) Magical treasure for some upgrades. Angel: 1.96 multiplier for Angel(1,3) and (2,3) and God’s Hand is 1.2×. In this case an upgrade that adds 100 mps results in an increase of 412 mps. Mana regeneration upgrades are multiplied by several percentage bonuses. > _Assuming D560 increases tax collections 25% (T2/T1 = 1.25)_ Mana regen is conveniently 1206.4 (M2) making it 1000 (M1) without the upgrade._ M1 and T1 are the values without the upgrade. M2 and T2 are the new mana regeneration and tax collection rate after taking the upgrade. SE = sum of exponents for upgrades that scale with spells cast ME = sum of exponents for upgrades that scale with mana regeneration and mana produced. _Calculations for tax collection rate are described in the second post._ Sum exponents for upgrades based on mana regeneration to get ME, and spells cast upgrades to get SE. It can be left out of the equation otherwise. \*E480 only scales as high as 0.65 if little or no mana has been produced in previous runs. Upgrades that affect ~~Hall of Legends and~~ are affected by mana regeneration, mana produced or spells cast: **Upgrades that increase mana regeneration** W120 and W150 as the assistant based upgrades:_
Assume assistants increase from 400 (A1) to 500 (A2). > _An upgrade adds 91 assistants – 100 assistants with Undead challenge 3. An assistant upgrade that adds 100 assistants will increase actually assistant count by 110. Multiply by the assistant trade union upgrades to get the multiplier (new assistant#)/(old assistant#) ^ (1 + 0.1 x AE) > _1 + 0.1 x AE = 1.225 (the exponent in the next equation)_ Sum the exponents for upgrades present in the build to get AE (the name for the assistant exponent sum in the equations below.)
Upgrades that are affected by assistant account:įaceless (1,1) = 1 (only applies to Labyrinths)ĭemon (1,1) = 1 (only applies to Evil Fortresses) **Upgrades that increase assistant count** (Don’t take other additive gem upgrades such as E400 and A250 with Demonline) Demon bloodline: 100x in 6-7 days spent as evil. Makes production 4-5% higher _edit: Perhaps a percent higher with Dwarf Challenge 2._ by increasing Faceless heritage. Enhances E400 for larger part of income bonus. **E460** 6-7% more income from royal exchanges. (D400 is more precisely 1.73767x post ascension.) Post ascension multiplier ^ 10 = old multiplier Old multiplier ^ 0.1 = post ascension multiplier Part of the equation is still in the second post.** **Everything up to mana regeneration seems fine (assistants and values for D245, W180, etc.) Mana regen has been improved to usable. Really just some information.įor calculating how much income an assistant upgrade or a mana regeneration upgrade is adding to a build. This doesn’t cover mana feedback like C25 or S400.